Vladimir Karashchuk
Vladimir Karashchuk
3D Technical Artist
Boston, United States

About

Hi, I'm Vlad! I'm a technical artist from Vladivostok, Russia, who's currently looking to break into the games industry.

As a technical artist, I combine my love of art and programming to create and optimize assets for use in games and other interactive media. With a background in both fields, I'm able to bring a unique perspective to projects and ensure that the final product is not only visually stunning, but also efficient and functional.

I'm always looking for ways to push the boundaries of what's possible with technology, and I'm constantly learning and experimenting with new software and techniques. Whether I'm creating 3D models, implementing particle effects, or optimizing performance, I take pride in delivering high-quality work that meets the project's requirements.

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Skills

3D ModelingCharacter ModelingCharacter AnimationTechnical ArtProgramming

Software proficiency

CLIP STUDIO PAINT
CLIP STUDIO PAINT
Unity
Unity
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Photoshop
Photoshop
GameMaker: Studio
GameMaker: Studio
Maya
Maya
C#
C#
Unreal Engine
Unreal Engine
Python
Python
Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max

Productions

    • Mobile Game
      Merge Surge
    • Year
      2020
    • Role
      Art Lead
    • Company
      MassDiGI

Experience

  • General 3D Artist at MassDiGI
    Worcester, United States of America
    August 2019 - Present

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